Unreal Engine 4 Mech Project
- John Miele
- Jan 11, 2020
- 1 min read
After creating the model and doing my first Unreal implementation I decided to use the AKB-22 model to test me skills in Unreal Engine programming. After a few days of trial and error this is what I have, and working movement controller that uses multiple blend space animations. Trailing particles for the feet and sockets for the weapon so it can be interchangeable.
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