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Unreal Engine 4 Mech Project

  • Writer: John Miele
    John Miele
  • Jan 11, 2020
  • 1 min read

After creating the model and doing my first Unreal implementation I decided to use the AKB-22 model to test me skills in Unreal Engine programming. After a few days of trial and error this is what I have, and working movement controller that uses multiple blend space animations. Trailing particles for the feet and sockets for the weapon so it can be interchangeable.





 
 
 

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